A Filipina Digital Artist  focused on game content creation and character art.

Hello,  I am a digital 3D Artist based in Manila, Philippines,  creating content for games and virtual worlds.  Worked as a graphic designer, and art director (advertising) before shifting gears to the game industry. Key focus lies in designing and digital sculpting game assets.

I hold a bachelor’s degree in Fine Arts from the University of Sto. Tomas, and schooled traditionally in painting and design.

For Traditional Art, I currently work with the following mediums: Watercolor, Acrylic, Spraypaint, Oil Paint, Pencil/Charcoal. Recent commisions include a Mural Artwork done in BGC, Fort Area for a bar.

This blog is for portfolio, personal work and random sketches.


Primary skills:
Texture Art
Digital sculpting – High poly Assets
Character Design

Physically Based Rendering – Shader Workflow for Next Gen games

Character Rigging for Games
Topology for Rigging and Animation For Games

Primary Software:
Luxology Modo 902
Zbrush 4R7
Adobe Photoshop CS6
Substance Designer
Substance Painter

Other Software:
Blender and Autodesk Maya

3D Education:
Digital Tutors self-learning portal
Escape Studios UK
Phoenix Atelier

Contact Info: